All gamesVisual Memory
Visual memory · Memory
Visual Memory Test
Tiles flash all at once — remember which lit up, then tap them.
No IQ score. No cognitive age. No percentile we can’t source.
Visual working memory · Memory
Visual Memory
The plate over-exposes: several tiles flash at once. Hold their positions, then find them in any order.
Your best · —
- 01ExposeSeveral tiles flash at once for a beat. Hold where they were.
- 02RecallTap every tile that lit — order does not matter.
- 03ClimbClear it and the matrix grows. Three misreads and the run ends.
Sign in and Train keeps your records. Go to Train
Keep going
All games- Chronoscope · FocusReaction TimeHow fast are your reflexes?
- Sequencer · MemorySequence MemoryRepeat the growing pattern
- Lexicon · MemoryVerbal MemoryHave you seen this word before?
- Reticle · FocusAim TrainerHit the targets, fast
- Chromatograph · InhibitionStroopName the colour, not the wordCore
- Delay Line · MemoryN-BackHold the stream in mindCore
- Gate · ControlGo / No-GoTap — but hold when toldCore
- Router · FlexibilityTask SwitchChange the rule on the flyCore
- Goniometer · SpatialMental RotationSame shape, or mirrored?Core
- Register · MemoryNumber SpanHow long a number can you hold?Core
- Collimator · FocusFlankerAnswer the middle arrow, ignore its neighboursCore
- Comparator · MemoryChange DetectionOne item comes back — did it change?Core
- Titrator · LearningRule LearningFind the hidden rule from the feedbackCore
- Gantry · ControlTowerPlan the whole sequence before the first moveCore
Free to play here. On Train, part of Core.
What this measures
Your visual working memory — how many tile positions you can hold at once. It is not an intelligence test and does not predict anything away from this game.
The grid grows every level.
Questions
- What does this measure?
- Your visual working memory — how many tile positions you can hold at once and recognise. It is not an intelligence test and does not predict anything away from this game.
- How is it different from Sequence Memory?
- Sequence Memory is about order — you repeat a sequence step by step. Visual Memory is about a set: several tiles flash at the same time and you find them in any order.
- How does scoring work?
- Each level you find all the lit tiles to advance; the grid grows as you climb. You have three lives, and a wrong tile costs one. The level you reach is your score.
- Does this make me smarter?
- No. You get better at this task, which is a real and honest thing. We do not claim it transfers to work, school, or IQ.